GLBDesk
GLB VIEWER

A closer look at your model.

Inspect your model, understand its structure, and choose your next step.

Local files. Clear checks.
WorkspaceNew model
Files stay on your device

Your next model starts here.

Open a file or try the sample.
PERSPECTIVE · STUDIO LIGHT
Drag to orbit · Scroll to zoom · Right-drag to pan
TRIANGLES
MATERIALS
TEXTURES
BOUNDS · METERS
Choose a model to beginLocal processing / No account needed
01 /

Open a complete model

For glTF, include its BIN and image files. A ZIP keeps folder paths intact.

02 /

Inspect the default scene

Orbit, zoom, toggle the grid, or inspect the wireframe. Camera controls never change exported geometry.

03 /

Choose a supported export

The format list describes what each export keeps. Preview support can be broader than conversion support.

A preview is the beginning of a check.

The viewer reports mesh, triangle, material and texture counts. Dimensions describe the base mesh in meters, except OBJ before source units are confirmed. Animated and skinned models can change shape outside these bounds. Compressed models are preview-only in this version.