Include MTL and images
Keep material files and PNG/JPEG textures with the OBJ. ZIP preserves relative folders.
Resolve textures, confirm the scale, and export a single GLB.
Keep material files and PNG/JPEG textures with the OBJ. ZIP preserves relative folders.
OBJ does not reliably declare units. A 100-unit edge becomes 1 meter when you choose centimeters.
Base color, a texture and basic opacity are mapped to approximate PBR materials.
This version supports triangle faces, UVs, normals, material groups, Kd, map_Kd, d and Tr. It does not support polygon triangulation, curves, weighted vertices, vertex colors or map_Kd options. Triangulate faces in your 3D app before export. Missing material resources block normal import; explicitly selecting geometry only discards MTL references. Lighting and specular properties are approximated, so appearance can vary.